local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133003324
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1061
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = 2780.062
L3_1.y = 260.866
L3_1.z = -1277.327
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 139.954
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 1084
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 2781.909
L4_1.y = 260.815
L4_1.z = -1280.511
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 323.98
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3323
L2_1.gadget_id = 70310004
L3_1 = {}
L3_1.x = 2780.825
L3_1.y = 260.786
L3_1.z = -1279.004
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 183.128
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 3324
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = 2782.718
L4_1.y = 260.79
L4_1.z = -1278.057
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 340.964
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 3325
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 2779.001
L5_1.y = 260.552
L5_1.z = -1279.642
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 129.056
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 3326
L5_1.gadget_id = 70220005
L6_1 = {}
L6_1.x = 2779.383
L6_1.y = 260.709
L6_1.z = -1280.558
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 269.368
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 1061
L5_1 = 1084
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3323
L5_1 = 3324
L6_1 = 3325
L7_1 = 3326
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
